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How many copies did Armored Front: Tiger Command sell?

Estimated copies sold
≈ 1k–2k
$7k–$19k after Steam's cut $13k–$29k before the cut
from 51 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Armored Front: Tiger Command out and predicted the genre from its 8 similar games. Every figure here, including Armored Front: Tiger Command's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–1.8M
best case 64.7M (War Thunder)
Games like Armored Front: Tiger Command

The middle of these games

≈ 15k–1.8M copies

≈ $36k–$8.6M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: War Thunder at ≈ 49.3M–80.1M copies.

What it took to get here
The games that made it here had under 17k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
The era
The games you compared span 2013 to 2024, and 1 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
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≈ 2.1M–3.5M
7.7x vs typical
SteamSpy 1M–2M
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Free
Free
86k reviews
Very Positive
VRSoftware
War Thunder
2013
Est. copies
≈ 49.3M–80.1M
70x vs typical
SteamSpy 20M–50M
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Free
Free
780k reviews
Mostly Positive
Free to PlaySimulation
Bodycam
2024
Est. copies
≈ 1.2M–1.9M
4.1x vs typical
SteamSpy 500k–1M
Est. revenue
$10.5M–$28.3M after Steam's cut $19.2M–$43.6M before the cut
$33.32
46k reviews
Mostly Positive
Early AccessFPS
VTOL VR
2017
Est. copies
≈ 749k–1.2M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before the cut
$29.99
22k reviews
Overwhelmingly Positive
FlightVR
Steel Crew
2021
Est. copies
≈ 15k–25k
SteamSpy under 20k
Est. revenue
$63k–$168k after Steam's cut $114k–$259k before the cut
$14.99
612 reviews
Very Positive
ActionVR
Combat Air Patrol 2: Military Flight Simulator
2016
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$126k–$339k after Steam's cut $229k–$521k before the cut
$29.99
367 reviews
Mixed
Early AccessFlight
Winter Fury: The Longest Road
2019
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$5k–$15k after Steam's cut $10k–$22k before the cut
$18.99
36 reviews
Positive
Bull3000VRTS
2022
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$204–$550 after Steam's cut $370–$846 before the cut
$9.99
3 reviews
3 user reviews
VRStrategy

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