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How big is Firestone – Idle Clicker Online RPG?

Estimated owners
≈ 172k–280k
from 7k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Firestone – Idle Clicker Online RPG out and predicted the genre from its 8 similar games. Every figure here, including Firestone – Idle Clicker Online RPG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 48k–465k
best case 910k (Cell to Singularity - Evolution Never Ends)
Games like Firestone – Idle Clicker Online RPG

The middle of these games

≈ 48k–465k copies

≈ $102k–$180k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Cell to Singularity - Evolution Never Ends at ≈ 693k–1.1M copies.

What it took to get here
About half the games that made it here had over 892 reviews in their first month; the spread ran 27 to 11k.
The genre you'd be entering
Your set
Your set clusters on Clicker (8 of 8) and Idler (8 of 8).
The winners
Winners here lead with Clicker + Simulation.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Poop Clicker
2022
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$6k–$15k after Steam's cut $10k–$23k before the cut
$0.99
832 reviews
Mostly Positive
CasualSimulation
Nodebuster
2024
Est. copies
≈ 348k–566k
5.5x vs typical
SteamSpy 200k–500k
Est. revenue
$286k–$770k after Steam's cut $520k–$1.2M before the cut
$2.99
14k reviews
Overwhelmingly Positive
CasualClicker
NGU IDLE
2019
Est. copies
≈ 373k–606k
5.1x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
13k reviews
Overwhelmingly Positive
Free to PlayIdler
xiuzhen idle
2025
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$97k–$262k after Steam's cut $177k–$403k before the cut
$5.99
2k reviews
Mostly Positive
IdlerIndie
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 693k–1.1M
11x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
Sixty Four
2024
Est. copies
≈ 41k–67k
SteamSpy 50k–100k
Est. revenue
$68k–$183k after Steam's cut $123k–$281k before the cut
$5.99
2k reviews
Mostly Positive
StrategySimulation
Cornerpond
2025
Est. copies
≈ 68k–110k
SteamSpy 50k–100k
Est. revenue
$56k–$149k after Steam's cut $101k–$230k before the cut
$2.99
3k reviews
Overwhelmingly Positive
SimulationIdler
Wild West Saga: Idle Tycoon Clicker
2018
Est. copies
≈ 24k–39k
SteamSpy 100k–200k
Est. revenue
Free
Free
787 reviews
Mixed
ClickerIdler

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