wishvane
How many copies did xiuzhen idle sell?
Estimated copies sold
≈ 57k–93k
$94k–$252k net $170k–$388k gross
from 2k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left xiuzhen idle out and predicted the genre from its 8 similar games. Every figure here, including xiuzhen idle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–52k
best case 143k (Vanity Fair: The Pursuit)
The Casual lane

A niche genre: modest ceilings, most sell around 42k copies, so plan for a small audience.

A typical game
≈ 42k copies
≈ $77k after Steam's cut
from ~1k reviews
Best case
≈ 143k copies
Vanity Fair: The Pursuit · ≈ $386k after Steam's cut
from 5k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 2 are breakout hits far above it, and 2 are too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with RPG + Indie, priced around $10.
  • The breakout hits carry Story Rich + RPG + Early Access; a typical game here doesn't.
  • The games you compared span 2018 to 2024, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Gold ($250k–$1M). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 42k–68k
SteamSpy 200k–500k
Est. revenue
$23k–$61k net $41k–$94k gross
$1.99
2k reviews
Very Positive
IdlerCasual +6
2022
Est. copies
≈ 94k–153k
3.4x vs typical
SteamSpy 100k–200k
Est. revenue
$363k–$977k net $660k–$1.5M gross
$13.99
4k reviews
Mostly Negative
Early AccessSimulation +6
2022
Est. copies
≈ 21k–35k
SteamSpy 100k–200k
Est. revenue
$47k–$125k net $85k–$193k gross
$7.99
885 reviews
Mostly Positive
IdlerExploration +6
2019
Est. copies
≈ 10k–16k
too small to compare
SteamSpy 20k–50k
Est. revenue
$13k–$35k net $24k–$54k gross
$4.99
333 reviews
Very Positive
CasualAdventure +6
2018
Est. copies
≈ 39k–64k
SteamSpy 200k–500k
Est. revenue
$43k–$116k net $78k–$178k gross
$3.99
1k reviews
Mixed
SimulationCasual +4
2024
Est. copies
≈ 109k–177k
3.9x vs typical
SteamSpy 200k–500k
Est. revenue
$209k–$563k net $380k–$866k gross
$6.99
5k reviews
Very Positive
FMVRPG +6
2024
Est. copies
≈ 25k–40k
SteamSpy 50k–100k
Est. revenue
$41k–$110k net $75k–$170k gross
$5.99
1k reviews
Very Positive
AutomationSpace +6
2023
Est. copies
≈ 7k–11k
too small to compare
SteamSpy 20k–50k
Est. revenue
$6k–$15k net $10k–$24k gross
$2.99
289 reviews
Very Positive
CasualLife Sim +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples