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How many copies did DrumBeats VR sell?

Estimated copies sold
≈ 4k–6k
$15k–$40k after Steam's cut $27k–$61k before the cut
from 145 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DrumBeats VR out and predicted the genre from its 8 similar games. Every figure here, including DrumBeats VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–128k
best case 289k (McOsu)
Games like DrumBeats VR

The middle of these games

≈ 24k–128k copies

≈ $209k–$823k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: McOsu at ≈ 220k–358k copies.

What it took to get here
About half the games that made it here had over 30 reviews in their first month; the spread ran 3 to 324.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Rhythm + Anime.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VR Pianist
2021
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$381–$1k after Steam's cut $693–$2k before the cut
$13.99
4 reviews
4 user reviews
MusicRhythm
Audioshield
2016
Est. copies
≈ 114k–185k
2.3x vs typical
SteamSpy 100k–200k
Est. revenue
$626k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.99
3k reviews
Very Positive
IndieVR
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$29.99
2k reviews
Mostly Positive
SportsIndie
Boom 3D Windows: Experience 3D surround sound in games
2019
Est. copies
≈ 23k–37k
SteamSpy 20k–50k
Est. revenue
$106k–$286k after Steam's cut $194k–$440k before the cut
$16.99
791 reviews
Very Positive
UtilitiesAudio Production
McOsu
2017
Est. copies
≈ 220k–358k
5.3x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
Tribe XR | DJ Academy
2019
Est. copies
≈ 10k–17k
SteamSpy 20k–50k
Est. revenue
Free
Free
354 reviews
Mostly Positive
VRMusic
SynthVR
2021
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $19k–$42k before the cut
$24.99
60 reviews
Very Positive
Audio ProductionUtilities
Paradiddle
2022
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before the cut
$24.99
679 reviews
Very Positive
VRMusic

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