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How big is Tribe XR | DJ Academy?

Estimated owners
≈ 10k–17k
from 354 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tribe XR | DJ Academy out and predicted the genre from its 8 similar games. Every figure here, including Tribe XR | DJ Academy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19k–24k
best case 1.2M (Mountain)
Games like Tribe XR | DJ Academy

The middle of these games

≈ 19k–24k copies

≈ $118k–$179k after Steam's cut

from ~570 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Mountain at ≈ 912k–1.5M copies, ≈ $248k–$668k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 189 reviews in their first month; the spread ran 98 to 324.
The genre you'd be entering
Your set
Your set clusters on Music (7 of 8) and VR (7 of 8).
The winners
Winners here lead with Simulation + God Game, priced around $1. The breakout hits carry Relaxing + Great Soundtrack + God Game; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mountain
2014
Est. copies
≈ 912k–1.5M
29x vs typical
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie
Paradiddle
2022
Est. copies
≈ 17k–27k
SteamSpy 20k–50k
Est. revenue
$116k–$311k after Steam's cut $210k–$479k before the cut
$24.99
679 reviews
Very Positive
VRMusic
Maestro
2024
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$97k–$261k after Steam's cut $177k–$402k before the cut
$24.99
570 reviews
Overwhelmingly Positive
VRRhythm
Ultimate Booster Experience
2016
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$81k before the cut
$4.99
345 reviews
Mostly Positive
NEKOPALIVE
2016
Est. copies
≈ 62k–101k
2.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Very Positive
AnimeFree to Play
Wave Beta
2017
Est. copies
≈ 20k–32k
SteamSpy 100k–200k
Est. revenue
Free
Free
577 reviews
Very Positive
SimulationMassively Multiplayer
Drums Rock
2023
Est. copies
≈ 12k–19k
SteamSpy under 20k
Est. revenue
$64k–$172k after Steam's cut $116k–$264k before the cut
$19.99
469 reviews
Very Positive
VRRhythm
Racket: Nx
2018
Est. copies
≈ 16k–27k
SteamSpy 50k–100k
Est. revenue
$90k–$243k after Steam's cut $164k–$374k before the cut
$19.99
541 reviews
Overwhelmingly Positive
VRSports

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