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How many copies did CHROMA+ELEKTRON sell?

Estimated copies sold
≈ 99–161
$381–$1k after Steam's cut $693–$2k before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CHROMA+ELEKTRON out and predicted the genre from its 8 similar games. Every figure here, including CHROMA+ELEKTRON's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 44k–67k
best case 199k (Lovely Planet)
Games like CHROMA+ELEKTRON

The middle of these games

≈ 44k–67k copies

≈ $44k–$333k after Steam's cut

from ~956 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Fast-Paced (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Lovely Planet at ≈ 152k–246k copies, ≈ $250k–$672k after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Fast-Paced (4 of 8) and Abstract (3 of 8).
The winners
Winners here lead with FPS + Fast-Paced, priced around $6. The breakout hits carry FPS + Cute + Shooter; a typical game here doesn't.
The era
The games you compared span 2011 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

aMAZE 2
2017
Est. copies
≈ 33k–53k
SteamSpy 200k–500k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before the cut
$1.99
956 reviews
Very Positive
PuzzleSide Scroller
Soundodger+
2013
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Est. revenue
$113k–$304k after Steam's cut $206k–$468k before the cut
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IndieCasual
FOTONICA
2014
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$203k–$547k after Steam's cut $370k–$841k before the cut
$14.99
881 reviews
Very Positive
IndieAction
Waves
2011
Est. copies
≈ 99k–161k
1.6x vs typical
SteamSpy 50k–100k
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Free
Free
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Overwhelmingly Positive
Bullet HellShoot 'Em Up
Lovely Planet
2014
Est. copies
≈ 152k–246k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$250k–$672k after Steam's cut $454k–$1.0M before the cut
$5.99
3k reviews
Very Positive
IndieAction
aMAZE
2017
Est. copies
≈ 30k–49k
SteamSpy 100k–200k
Est. revenue
$17k–$44k after Steam's cut $30k–$68k before the cut
$1.99
877 reviews
Very Positive
Puzzle2D
Marble It Up! Ultra
2018
Est. copies
≈ 35k–56k
SteamSpy 200k–500k
Est. revenue
$285k–$765k after Steam's cut $517k–$1.2M before the cut
$29.99
1k reviews
Very Positive
3D PlatformerFast-Paced
64.0
2017
Est. copies
≈ 51k–83k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$42k–$113k after Steam's cut $77k–$175k before the cut
$2.99
1k reviews
Very Positive
DifficultIndie

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