wishvane
How many copies did Destructive Physics - Destruction Simulator sell?
Estimated copies sold
≈ 3k–4k
$14k–$38k net $26k–$58k gross
from 103 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Destructive Physics - Destruction Simulator out and predicted the genre from its 8 similar games. Every figure here, including Destructive Physics - Destruction Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.7M–4.7M
best case 24.5M (BeamNG.drive)
The Sandbox lane

A big, proven genre, though hit-driven: most sell around 4.3M copies, while a few break out far above.

A typical game
≈ 4.3M copies
≈ $40.8M after Steam's cut
from ~102k reviews
Best case
≈ 24.5M copies
BeamNG.drive · ≈ $236.9M after Steam's cut
from 403k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Physics + Sandbox, priced around $17.
  • The breakout hits carry Driving + Physics + Realistic; a typical game here doesn't.
  • The games you compared span 2014 to 2022, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2018
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$23.1M–$62.1M net $42.0M–$95.5M gross
$24.99
110k reviews
Very Positive
SimulationDesign & Illustration +6
2019
Est. copies
≈ 3.9M–6.3M
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.0M net $38.6M–$87.7M gross
$19.99
134k reviews
Very Positive
SpaceSandbox +6
2022
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
$26.3M–$70.8M net $47.9M–$108.9M gross
$29.99
133k reviews
Overwhelmingly Positive
DestructionPhysics +6
2015
Est. copies
≈ 18.7M–30.4M
4.0x vs typical
SteamSpy 5M–10M
Est. revenue
$128.5M–$345.4M net $233.6M–$531.4M gross
$24.99
403k reviews
Overwhelmingly Positive
SimulationDriving +6
2019
Est. copies
≈ 9.1M–14.7M
3.1x vs typical
SteamSpy 5M–10M
Est. revenue
$24.9M–$66.9M net $45.2M–$102.9M gross
$9.99
314k reviews
Overwhelmingly Positive
SandboxGore +6
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M net $10.5M–$23.8M gross
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox +6
2019
Est. copies
≈ 2.7M–4.4M
SteamSpy 5M–10M
Est. revenue
$29.5M–$79.3M net $53.7M–$122.1M gross
$39.99
93k reviews
Very Positive
StrategyHistorical +6
2014
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$10.0M–$26.9M net $18.2M–$41.4M gross
$9.99
70k reviews
Very Positive
SimulationFunny +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples