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How many copies did BOOK OF HOURS sell?

Estimated copies sold
≈ 110k–179k
$758k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BOOK OF HOURS out and predicted the genre from its 8 similar games. Every figure here, including BOOK OF HOURS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–438k
best case 1.2M (Against the Storm)
Games like BOOK OF HOURS

The middle of these games

≈ 51k–438k copies

≈ $299k–$2.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Card Game (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Against the Storm at ≈ 926k–1.5M copies, ≈ $7.6M–$20.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 326 to 19k.
The genre you'd be entering
Your set
Your set clusters on Card Game (4 of 8) and Board Game (2 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
The games you compared span 2010 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

觅长生
2023
Est. copies
≈ 792k–1.3M
9.9x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$14.99
32k reviews
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RPGOpen World
Against the Storm
2023
Est. copies
≈ 926k–1.5M
12x vs typical
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Breachway
2024
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$204k–$548k after Steam's cut $371k–$844k before the cut
$19.99
1k reviews
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Early AccessStrategy
Faerie Solitaire
2010
Est. copies
≈ 160k–259k
SteamSpy 20k–50k
Est. revenue
$658k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$14.99
3k reviews
Very Positive
SolitaireCasual
Munchkin Digital
2023
Est. copies
≈ 39k–64k
SteamSpy 100k–200k
Est. revenue
$162k–$436k after Steam's cut $295k–$671k before the cut
$14.99
2k reviews
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DragonsFunny
Legend Creatures(传奇生物)
2020
Est. copies
≈ 98k–159k
SteamSpy 500k–1M
Est. revenue
$134k–$361k after Steam's cut $244k–$556k before the cut
$4.99
4k reviews
Very Positive
ExplorationIndie
Foretales
2022
Est. copies
≈ 29k–48k
SteamSpy 100k–200k
Est. revenue
$161k–$433k after Steam's cut $292k–$665k before the cut
$19.99
1k reviews
Very Positive
Card GameStory Rich
Matchmaking Inc.
2025
Est. copies
≈ 181k–294k
2.3x vs typical
SteamSpy 100k–200k
Est. revenue
$448k–$1.2M after Steam's cut $814k–$1.9M before the cut
$8.99
7k reviews
Very Positive
CasualDating Sim

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