wishvane
How many copies did Breachway sell?
Estimated copies sold
≈ 35k–56k
$190k–$512k net $346k–$787k gross
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Breachway out and predicted the genre from its 8 similar games. Every figure here, including Breachway's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–1.2M
best case 9.7M (RimWorld)
The Simulation lane

A big, proven genre, though hit-driven: most sell around 1.1M copies, while a few break out far above.

A typical game
≈ 1.1M copies
≈ $16.0M after Steam's cut
from ~28k reviews
Best case
≈ 9.7M copies
RimWorld · ≈ $130.7M after Steam's cut
from 242k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Building, priced around $22.
  • The breakout hits carry Base-Building + Building + Colony Sim; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 4.1M–6.7M
5.0x vs typical
SteamSpy 2M–5M
Est. revenue
$28.2M–$75.7M net $51.2M–$116.5M gross
$24.99
142k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2018
Est. copies
≈ 892k–1.5M
SteamSpy 1M–2M
Est. revenue
$12.3M–$33.0M net $22.3M–$50.7M gross
$49.99
29k reviews
Mostly Positive
Space SimSimulation +6
2019
Est. copies
≈ 3.9M–6.3M
4.7x vs typical
SteamSpy 2M–5M
Est. revenue
$21.2M–$57.0M net $38.6M–$87.7M gross
$19.99
134k reviews
Very Positive
SpaceSandbox +6
2021
Est. copies
≈ 2.3M–3.7M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.4M net $22.6M–$51.4M gross
$19.99
91k reviews
Overwhelmingly Positive
AutomationSpace +6
2018
Est. copies
≈ 7.4M–12.0M
8.5x vs typical
SteamSpy 5M–10M
Est. revenue
$70.9M–$190.6M net $128.9M–$293.2M gross
$34.99
242k reviews
Overwhelmingly Positive
Colony SimBase-Building +6
2017
Est. copies
≈ 790k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M net $15.8M–$35.9M gross
$39.99
23k reviews
Very Positive
StrategySpace +6
2020
Est. copies
≈ 905k–1.5M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.4M net $9.0M–$20.6M gross
$19.99
34k reviews
Mostly Positive
SimulationCo-op +6
2021
Est. copies
≈ 679k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
27k reviews
Very Positive
ClickerFree to Play +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples