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How many copies did Jewel Match Solitaire 2 Collector's Edition sell?

Estimated copies sold
≈ 1k–2k
$5k–$14k after Steam's cut $9k–$21k before the cut
from 50 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Jewel Match Solitaire 2 Collector's Edition out and predicted the genre from its 8 similar games. Every figure here, including Jewel Match Solitaire 2 Collector's Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 36k–93k
best case 4.8M (Inscryption)
Games like Jewel Match Solitaire 2 Collector's Edition

The middle of these games

≈ 36k–93k copies

≈ $101k–$281k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Inscryption at ≈ 3.7M–6.0M copies, ≈ $20.2M–$54.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 485 reviews in their first month; the spread ran 130 to 20k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Card Game (5 of 8).
The winners
Winners here lead with Card Battler + Card Game, priced around $20. The breakout hits carry Story Rich + Deckbuilding + Horror; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Inscryption
2021
Est. copies
≈ 3.7M–6.0M
93x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.3M after Steam's cut $36.7M–$83.5M before the cut
$19.99
148k reviews
Overwhelmingly Positive
Card BattlerCard Game
Pawnbarian
2021
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$61k–$164k after Steam's cut $111k–$253k before the cut
$9.99
897 reviews
Very Positive
Rogue-likeTurn-Based Combat
Last Call BBS
2022
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
$217k–$584k after Steam's cut $395k–$898k before the cut
$19.99
2k reviews
Very Positive
PuzzleRetro
GWENT: Rogue Mage (Single-Player Expansion)
2022
Est. copies
≈ 32k–52k
SteamSpy 200k–500k
Est. revenue
$87k–$235k after Steam's cut $159k–$362k before the cut
$9.99
1k reviews
Mixed
StrategyCard Game
Zup! 6
2017
Est. copies
≈ 89k–145k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$49k–$131k after Steam's cut $89k–$201k before the cut
$1.99
3k reviews
Very Positive
PuzzleCasual
Just Go
2022
Est. copies
≈ 82k–133k
2.1x vs typical
SteamSpy 200k–500k
Est. revenue
$225k–$606k after Steam's cut $410k–$932k before the cut
$9.99
3k reviews
Very Positive
CasualSimulation
Simmiland
2018
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$81k–$218k after Steam's cut $147k–$335k before the cut
$4.99
2k reviews
Very Positive
SimulationIndie
A=B
2022
Est. copies
≈ 23k–37k
SteamSpy 100k–200k
Est. revenue
$32k–$85k after Steam's cut $57k–$130k before the cut
$4.99
927 reviews
Overwhelmingly Positive
PuzzleProgramming

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