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How many copies did Definitely Not Fried Chicken sell?

Estimated copies sold
≈ 63k–103k
$436k–$1.2M after Steam's cut $793k–$1.8M before the cut
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Definitely Not Fried Chicken out and predicted the genre from its 8 similar games. Every figure here, including Definitely Not Fried Chicken's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 519k–788k
best case 10.2M (Schedule I)
Games like Definitely Not Fried Chicken

The middle of these games

≈ 519k–788k copies

≈ $4.0M–$5.7M after Steam's cut

from ~19k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Schedule I at ≈ 7.8M–12.7M copies, ≈ $42.9M–$115.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 3k to 153k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and Crime (6 of 8).
The winners
Winners here lead with Simulation + Co-op, priced around $20. The breakout hits carry Co-op + First-Person + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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