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How many copies did Digimon Story Cyber Sleuth: Complete Edition sell?

Estimated copies sold
≈ 379k–616k
$5.2M–$14.0M after Steam's cut $9.5M–$21.6M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Digimon Story Cyber Sleuth: Complete Edition out and predicted the genre from its 8 similar games. Every figure here, including Digimon Story Cyber Sleuth: Complete Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 105k–177k
best case 243k (Epic Battle Fantasy 5)
Games like Digimon Story Cyber Sleuth: Complete Edition

The middle of these games

≈ 105k–177k copies

≈ $1.4M–$2.7M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Epic Battle Fantasy 5 at ≈ 185k–301k copies, ≈ $1.3M–$3.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 913 reviews in their first month; the spread ran 288 to 1k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (7 of 8) and JRPG (7 of 8).
The winners
Winners here lead with JRPG + Turn-Based, priced around $25.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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