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How many copies did Nexomon sell?

Estimated copies sold
≈ 45k–74k
$124k–$334k after Steam's cut $226k–$515k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nexomon out and predicted the genre from its 8 similar games. Every figure here, including Nexomon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 412k–748k
best case 15.7M (Palworld)
Games like Nexomon

The middle of these games

≈ 412k–748k copies

≈ $5.1M–$9.6M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Palworld at ≈ 12.0M–19.4M copies, ≈ $98.7M–$265.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 2k to 470k.
The genre you'd be entering
Your set
Your set clusters on Creature Collector (6 of 8) and Turn-Based Combat (4 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30. The breakout hits carry Online Co-Op + Crafting + Open World; a typical game here doesn't.
The era
The games you compared span 2019 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Palworld
2026
Est. copies
≈ 12.0M–19.4M
37x vs typical
SteamSpy 50M–100M
Est. revenue
$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
$29.99
482k reviews
Very Positive
Open WorldSurvival
Monster Hunter Stories 2: Wings of Ruin
2021
Est. copies
≈ 426k–692k
SteamSpy 2M–5M
Est. revenue
$4.7M–$12.6M after Steam's cut $8.5M–$19.4M before the cut
$39.99
17k reviews
Very Positive
RPGAdventure
Monster Sanctuary
2020
Est. copies
≈ 313k–509k
SteamSpy 500k–1M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before the cut
$29.99
13k reviews
Very Positive
Creature CollectorPixel Graphics
Temtem
2022
Est. copies
≈ 975k–1.6M
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$12.1M–$32.4M after Steam's cut $21.9M–$49.9M before the cut
$44.99
39k reviews
Very Positive
Co-opMultiplayer
Necesse
2025
Est. copies
≈ 715k–1.2M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.4M–$12.2M before the cut
$14.99
29k reviews
Very Positive
Open World Survival CraftMultiplayer
Cassette Beasts
2023
Est. copies
≈ 275k–446k
SteamSpy under 20k
Est. revenue
$1.5M–$4.1M after Steam's cut $2.7M–$6.2M before the cut
$19.99
11k reviews
Very Positive
ControllerComedy
Digimon Story Cyber Sleuth: Complete Edition
2019
Est. copies
≈ 379k–616k
SteamSpy 200k–500k
Est. revenue
$5.2M–$14.0M after Steam's cut $9.5M–$21.6M before the cut
$49.99
13k reviews
Very Positive
Creature CollectorJRPG
Shin Megami Tensei V: Vengeance
2024
Est. copies
≈ 315k–511k
SteamSpy 200k–500k
Est. revenue
$5.2M–$14.0M after Steam's cut $9.4M–$21.5M before the cut
$59.99
13k reviews
Very Positive
JRPGRPG

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