Sign in
wishvane

How many copies did Grunt1914 sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$4k before the cut
from 45 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Grunt1914 out and predicted the genre from its 8 similar games. Every figure here, including Grunt1914's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 343k–1.5M
best case 2.7M (Rising Storm 2: Vietnam)
Games like Grunt1914

The middle of these games

≈ 343k–1.5M copies

≈ $2.2M–$16.4M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Rising Storm 2: Vietnam at ≈ 2.0M–3.3M copies, ≈ $14.0M–$37.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Military (6 of 8).
The winners
Winners here lead with FPS + Wargame, priced around $25.
The era
The games you compared span 2008 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rising Storm 2: Vietnam
2017
Est. copies
≈ 413–671
too small to compare
SteamSpy 500k–1M
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$24.99
12 reviews
Positive
FPSWar
Tannenberg
2017
Est. copies
≈ 336k–547k
SteamSpy 50k–100k
Est. revenue
$1.8M–$5.0M after Steam's cut $3.4M–$7.7M before the cut
$19.99
10k reviews
Very Positive
GoreWorld War I
Brothers in Arms: Hell's Highway™
2008
Est. copies
≈ 152k–247k
SteamSpy 200k–500k
Est. revenue
$418k–$1.1M after Steam's cut $760k–$1.7M before the cut
$9.99
2k reviews
Very Positive
World War IIAction
Day of Infamy
2017
Est. copies
≈ 760k–1.2M
SteamSpy 1M–2M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$14.99
22k reviews
Very Positive
World War IIFPS
Chivalry 2
2022
Est. copies
≈ 1.5M–2.4M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$16.0M–$42.9M after Steam's cut $29.0M–$66.0M before the cut
$39.99
58k reviews
Mostly Positive
SwordplayMedieval
Beyond The Wire
2022
Est. copies
≈ 187k–304k
SteamSpy 200k–500k
Est. revenue
$514k–$1.4M after Steam's cut $934k–$2.1M before the cut
$9.99
8k reviews
Mixed
FPSWar
Rising Storm 2: Vietnam
2017
Est. copies
≈ 2.0M–3.3M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.6M after Steam's cut $25.4M–$57.8M before the cut
$24.99
59k reviews
Very Positive
FPSWargame
War of Rights
2018
Est. copies
≈ 457k–743k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.1M after Steam's cut $6.9M–$15.6M before the cut
$29.99
15k reviews
Very Positive
HistoricalWar

Sizing up your own game? See what its genre can realistically do before you build it.