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How many copies did Brothers in Arms: Hell's Highway™ sell?

Estimated copies sold
≈ 152k–247k
$418k–$1.1M after Steam's cut $760k–$1.7M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Brothers in Arms: Hell's Highway™ out and predicted the genre from its 8 similar games. Every figure here, including Brothers in Arms: Hell's Highway™'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 998k–2.0M
best case 4.9M (Hell Let Loose)
Games like Brothers in Arms: Hell's Highway™

The middle of these games

≈ 998k–2.0M copies

≈ $7.1M–$12.0M after Steam's cut

from ~25k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hell Let Loose at ≈ 3.7M–6.0M copies, ≈ $51.0M–$137.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on World War II (8 of 8) and FPS (6 of 8).
The winners
Winners here lead with World War II + War, priced around $35. The breakout hits carry War; a typical game here doesn't.
The era
The games you compared span 2010 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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StrategyWorld War II
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