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How many copies did AO Tennis 2 sell?

Estimated copies sold
≈ 42k–68k
$579k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left AO Tennis 2 out and predicted the genre from its 8 similar games. Every figure here, including AO Tennis 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 24k–100k
best case 135k (TopSpin 2K25)
Games like AO Tennis 2

The middle of these games

≈ 24k–100k copies

≈ $200k–$733k after Steam's cut

from ~945 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: TopSpin 2K25 at ≈ 103k–167k copies, ≈ $565k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 680 reviews in their first month; the spread ran 133 to 1k.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Sports + Simulation, priced around $20.
The era
The games you compared span 2015 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tennis Elbow 2013
2015
Est. copies
≈ 36k–58k
SteamSpy 50k–100k
Est. revenue
$148k–$398k after Steam's cut $269k–$612k before the cut
$14.99
736 reviews
Very Positive
TennisSports
Eleven Table Tennis
2016
Est. copies
≈ 136k–221k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$748k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$19.99
3k reviews
Very Positive
SportsSimulation
Olympic Games Tokyo 2020 – The Official Video Game™
2021
Est. copies
≈ 68k–110k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mixed
SportsCasual
TopSpin 2K25
2024
Est. copies
≈ 103k–167k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$19.99
4k reviews
Mixed
SportsSimulation
All-In-One Sports VR
2023
Est. copies
≈ 19k–31k
SteamSpy 20k–50k
Est. revenue
$105k–$282k after Steam's cut $191k–$434k before the cut
$19.99
769 reviews
Very Positive
Racket: Nx
2018
Est. copies
≈ 16k–27k
SteamSpy 50k–100k
Est. revenue
$90k–$243k after Steam's cut $164k–$374k before the cut
$19.99
541 reviews
Overwhelmingly Positive
VRSports
Full Ace Tennis Simulator
2018
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
$112k–$301k after Steam's cut $203k–$462k before the cut
$24.99
535 reviews
Very Positive
TennisSimulation
Tennis Elbow 4
2026
Est. copies
≈ 28k–45k
SteamSpy 20k–50k
Est. revenue
$229k–$616k after Steam's cut $417k–$948k before the cut
$29.99
1k reviews
Overwhelmingly Positive
SimulationSports

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