Sign in
wishvane

How many copies did Command: Modern Operations sell?

Estimated copies sold
≈ 47k–77k
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Command: Modern Operations out and predicted the genre from its 8 similar games. Every figure here, including Command: Modern Operations's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 887k–4.0M
best case 7.9M (Squad)
Games like Command: Modern Operations

The middle of these games

≈ 887k–4.0M copies

≈ $13.3M–$73.9M after Steam's cut

from ~34k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Squad at ≈ 6.0M–9.8M copies, ≈ $66.2M–$178.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 3k to 57k.
The genre you'd be entering
Your set
Your set clusters on Military (6 of 8) and FPS (5 of 8).
The winners
Winners here lead with Military + Realistic, priced around $40.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Europa Universalis IV
2013
Est. copies
≈ 8.7M–14.1M
4.1x vs typical
SteamSpy 5M–10M
Est. revenue
$119.2M–$320.5M after Steam's cut $216.8M–$493.1M before the cut
$49.99
137k reviews
Very Positive
Grand StrategyStrategy
Rising Storm 2: Vietnam
2017
Est. copies
≈ 2.0M–3.3M
1.8x vs typical
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.6M after Steam's cut $25.4M–$57.8M before the cut
$24.99
59k reviews
Very Positive
FPSWargame
Squad
2020
Est. copies
≈ 6.0M–9.8M
7.2x vs typical
SteamSpy 2M–5M
Est. revenue
$66.2M–$178.0M after Steam's cut $120.4M–$273.9M before the cut
$39.99
243k reviews
Very Positive
MilitaryRealistic
Holdfast: Nations At War
2020
Est. copies
≈ 730k–1.2M
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$19.99
29k reviews
Very Positive
ShooterFPS
Verdun
2015
Est. copies
≈ 1.8M–3.0M
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
38k reviews
Very Positive
ShooterCo-op
Wargame: Red Dragon
2014
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.7M before the cut
$29.99
20k reviews
Very Positive
StrategyRTS
Isonzo
2022
Est. copies
≈ 426k–692k
SteamSpy 200k–500k
Est. revenue
$5.3M–$14.2M after Steam's cut $9.6M–$21.8M before the cut
$44.99
17k reviews
Very Positive
AtmosphericSimulation
Operation: Harsh Doorstop
2023
Est. copies
≈ 513k–833k
SteamSpy 2M–5M
Est. revenue
Free
Free
21k reviews
Mostly Positive
Free to PlayMilitary

Sizing up your own game? See what its genre can realistically do before you build it.