Sign in
wishvane

How many copies did Catch a Duck sell?

Estimated copies sold
≈ 2k–4k
$3k–$9k after Steam's cut $6k–$14k before the cut
from 85 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Catch a Duck out and predicted the genre from its 8 similar games. Every figure here, including Catch a Duck's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 261–895
best case 73k (Phantom Abyss)
Games like Catch a Duck

The middle of these games

≈ 261–895 copies

≈ $282–$1k after Steam's cut

from ~10 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Phantom Abyss at ≈ 56k–90k copies, ≈ $305k–$820k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4 reviews in their first month; the spread ran 1 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Exploration (8 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Action Roguelike + 3D Platformer, priced around $20. The breakout hits carry Action + 3D Platformer + Action-Adventure; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Meowhiss the snake
2024
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$123–$330 after Steam's cut $223–$507 before the cut
$2.99
6 reviews
6 user reviews
StrategyScore Attack
Treasure Hunter: History of Monastery Gold
2023
Est. copies
≈ 670–1k
2.7x vs typical
SteamSpy 20k–50k
Est. revenue
$920–$2k after Steam's cut $2k–$4k before the cut
$4.99
27 reviews
Positive
SimulationAdventure
Bike Arena
2022
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$136–$365 after Steam's cut $247–$561 before the cut
$1.99
10 reviews
Mixed
AdventureCasual
Neko Journey
2022
Est. copies
≈ 1k–2k
5.9x vs typical
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$4.99
59 reviews
Mixed
AnimePlatformer
Phantom Abyss
2024
Est. copies
≈ 56k–90k
224x vs typical
SteamSpy 200k–500k
Est. revenue
$305k–$820k after Steam's cut $555k–$1.3M before the cut
$19.99
2k reviews
Very Positive
ActionAdventure
Circuit Runner
2025
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$204–$551 after Steam's cut $371–$847 before the cut
$5.99
5 reviews
5 user reviews
Action RoguelikeExploration
Plop Saga
2022
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$204–$548 after Steam's cut $371–$843 before the cut
$2.99
10 reviews
Positive
Side ScrollerPrecision Platformer
A Night Before the Deadline
2021
Est. copies
≈ 694–1k
2.8x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
28 reviews
Mostly Positive
ExplorationRunner

Sizing up your own game? See what its genre can realistically do before you build it.