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How many copies did Dry Drowning sell?

Estimated copies sold
≈ 15k–24k
$82k–$220k after Steam's cut $149k–$339k before the cut
from 517 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dry Drowning out and predicted the genre from its 8 similar games. Every figure here, including Dry Drowning's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 130k–323k
best case 1.5M (Warhammer 40,000: Rogue Trader)
Games like Dry Drowning

The middle of these games

≈ 130k–323k copies

≈ $804k–$1.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Sci-fi (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Warhammer 40,000: Rogue Trader at ≈ 1.2M–1.9M copies, ≈ $16.2M–$43.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 91 to 10k.
The genre you'd be entering
Your set
Your set clusters on Sci-fi (4 of 8) and Story Rich (4 of 8).
The winners
Winners here lead with Character Customization + Cinematic, priced around $50. The breakout hits carry Character Customization + Turn-Based Strategy + Dark Fantasy; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.