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wishvane

How many copies did Warhammer 40,000: Rogue Trader sell?

Estimated copies sold
≈ 1.2M–1.9M
$16.2M–$43.6M after Steam's cut $29.5M–$67.0M before the cut
from 48k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warhammer 40,000: Rogue Trader out and predicted the genre from its 8 similar games. Every figure here, including Warhammer 40,000: Rogue Trader's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 293k–312k
best case 5.7M (Starfield)
Games like Warhammer 40,000: Rogue Trader

The middle of these games

≈ 293k–312k copies

≈ $1.0M–$3.3M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Anime (2 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Starfield at ≈ 4.3M–7.1M copies, ≈ $59.7M–$160.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2k to 93k.
The genre you'd be entering
Your set
Your set clusters on Anime (2 of 8) and Exploration (2 of 8).
The winners
Winners here lead with Nudity + Mature, priced around $30.
The era
Only 1 of your 7 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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