Sign in
wishvane

How many copies did Magicolors sell?

Estimated copies sold
≈ 1k–2k
$772–$2k after Steam's cut $1k–$3k before the cut
from 49 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Magicolors out and predicted the genre from its 8 similar games. Every figure here, including Magicolors's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–23k
best case 71k (Tiny Civilization)
Games like Magicolors

The middle of these games

≈ 3k–23k copies

≈ $7k–$80k after Steam's cut

from ~285 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Tiny Civilization at ≈ 54k–88k copies, ≈ $30k–$80k after Steam's cut.

What it took to get here
About half the games that made it here had over 96 reviews in their first month; the spread ran 2 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Board Game (7 of 8) and Match 3 (5 of 8).
The winners
Winners here lead with God Game + Grand Strategy, priced around $2.
The era
The games you compared span 2017 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Zombie Solitaire 2 Chapter 2
2017
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$8.99
73 reviews
Very Positive
SolitaireCasual
Tiny Civilization
2022
Est. copies
≈ 54k–88k
7.7x vs typical
SteamSpy 100k–200k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before the cut
$1.99
2k reviews
Very Positive
StrategyGod Game
Might & Magic: Clash of Heroes - Definitive Edition
2023
Est. copies
≈ 11k–19k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$56k–$152k after Steam's cut $103k–$233k before the cut
$17.99
460 reviews
Very Positive
StrategyRPG
Fish Story: Gourmet Puzzle
2021
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$486–$1k after Steam's cut $884–$2k before the cut
$0.99
72 reviews
Very Positive
Match 3Casual
Sagrada
2020
Est. copies
≈ 11k–18k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$30k–$81k after Steam's cut $55k–$124k before the cut
$9.99
440 reviews
Very Positive
Board GameTabletop
Big Bia
2022
Est. copies
≈ 34k–56k
4.9x vs typical
SteamSpy 100k–200k
Est. revenue
$142k–$381k after Steam's cut $258k–$587k before the cut
$14.99
1k reviews
Mostly Positive
StrategyRogue-lite
Shisensho Solitaire
2019
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$1.99
88 reviews
Very Positive
SolitairePuzzle
Cubiscape 2
2020
Est. copies
≈ 3k–5k
SteamSpy 100k–200k
Est. revenue
Free
Free
129 reviews
Very Positive
StrategyCasual

Sizing up your own game? See what its genre can realistically do before you build it.