wishvane
How many copies did Hydroneer sell?
Estimated copies sold
≈ 743k–1.2M
$3.1M–$8.2M net $5.6M–$12.7M gross
from 28k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hydroneer out and predicted the genre from its 8 similar games. Every figure here, including Hydroneer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 71k–100k
best case 350k (Captain of Industry)
The Automation lane

A solid, mid-sized genre: most sell around 84k copies, with a few that break out far above.

A typical game
≈ 84k copies
≈ $824k after Steam's cut
from ~3k reviews
Best case
≈ 350k copies
Captain of Industry · ≈ $4.7M after Steam's cut
from 11k reviews
A breakout hit, far above a typical game.

5 of your 8 games sit in the typical range; 2 are breakout hits far above it, and 1 is too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Base-Building + Automation, priced around $35.
  • The breakout hits carry Science; a typical game here doesn't.
  • The games you compared span 2015 to 2024, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2017
Est. copies
≈ 313k–509k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.1M net $5.5M–$12.5M gross
$34.99
9k reviews
Very Positive
Early AccessSpace +6
2021
Est. copies
≈ 64k–104k
SteamSpy 200k–500k
Est. revenue
$442k–$1.2M net $803k–$1.8M gross
$24.99
3k reviews
Mixed
Colony SimBase-Building +6
2015
Est. copies
≈ 142k–231k
SteamSpy 200k–500k
Est. revenue
$507k–$1.4M net $922k–$2.1M gross
$12.99
3k reviews
Mostly Positive
Open World Survival CraftAutomation +6
2023
Est. copies
≈ 29k–48k
too small to compare
SteamSpy 50k–100k
Est. revenue
$243k–$654k net $442k–$1.0M gross
$29.99
1k reviews
Very Positive
StrategyTrains +6
2022
Est. copies
≈ 267k–434k
4.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$6.9M net $4.7M–$10.6M gross
$34.99
11k reviews
Very Positive
Base-BuildingAutomation +6
2023
Est. copies
≈ 46k–75k
SteamSpy 100k–200k
Est. revenue
$318k–$855k net $578k–$1.3M gross
$24.99
2k reviews
Mostly Positive
City BuilderAutomation +6
2024
Est. copies
≈ 54k–88k
SteamSpy 100k–200k
Est. revenue
$447k–$1.2M net $812k–$1.8M gross
$29.99
2k reviews
Mixed
Early AccessBase-Building +6
2019
Est. copies
≈ 76k–124k
SteamSpy 100k–200k
Est. revenue
$627k–$1.7M net $1.1M–$2.6M gross
$29.99
3k reviews
Mixed
SimulationStrategy +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples