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How many copies did ROBOTICS;NOTES ELITE sell?

Estimated copies sold
≈ 18k–29k
$170k–$456k after Steam's cut $308k–$702k before the cut
from 711 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ROBOTICS;NOTES ELITE out and predicted the genre from its 8 similar games. Every figure here, including ROBOTICS;NOTES ELITE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 619k–1.3M
best case 2.1M (VA-11 Hall-A: Cyberpunk Bartender Action)
Games like ROBOTICS;NOTES ELITE

The middle of these games

≈ 619k–1.3M copies

≈ $3.2M–$13.2M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: VA-11 Hall-A: Cyberpunk Bartender Action at ≈ 1.6M–2.6M copies, ≈ $6.6M–$17.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 2k to 15k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (7 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Cyberpunk + Visual Novel, priced around $15.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

VA-11 Hall-A: Cyberpunk Bartender Action
2016
Est. copies
≈ 1.6M–2.6M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.1M–$27.4M before the cut
$14.99
39k reviews
Overwhelmingly Positive
CyberpunkVisual Novel
Senren*Banka
2020
Est. copies
≈ 915k–1.5M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$8.8M–$23.7M after Steam's cut $16.0M–$36.4M before the cut
$34.99
37k reviews
Overwhelmingly Positive
STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
$29.99
27k reviews
Overwhelmingly Positive
The Red Strings Club
2018
Est. copies
≈ 434k–705k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$14.99
14k reviews
Very Positive
CyberpunkPixel Graphics
NEKOPARA Vol. 2
2016
Est. copies
≈ 535k–869k
SteamSpy 500k–1M
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$9.99
13k reviews
Overwhelmingly Positive
AnimeSexual Content
Tales from the Borderlands
2021
Est. copies
≈ 484k–787k
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.2M after Steam's cut $4.8M–$11.0M before the cut
$19.99
20k reviews
Very Positive
ComedyAdventure
ATRI -My Dear Moments-
2020
Est. copies
≈ 577k–937k
SteamSpy 200k–500k
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.8M before the cut
$20.99
23k reviews
Overwhelmingly Positive
Visual NovelAnime
OPUS: Echo of Starsong - Full Bloom Edition
2021
Est. copies
≈ 234k–381k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
$24.99
9k reviews
Overwhelmingly Positive
Visual NovelEmotional

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