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How big is Electronic Super Joy 2?

Estimated owners
≈ 21k–34k
from 729 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Electronic Super Joy 2 out and predicted the genre from its 8 similar games. Every figure here, including Electronic Super Joy 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.3M–5.6M
best case 25.3M (Hollow Knight)
Games like Electronic Super Joy 2

The middle of these games

≈ 4.3M–5.6M copies

≈ $27.5M–$50.1M after Steam's cut

from ~76k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hollow Knight at ≈ 19.2M–31.3M copies, ≈ $79.3M–$213.3M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Metroidvania (3 of 8).
The winners
Winners here lead with Metroidvania + Souls-like, priced around $15. The breakout hits carry Souls-like + Metroidvania + Difficult; a typical game here doesn't.
The era
The games you compared span 2011 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Celeste
2018
Est. copies
≈ 4.4M–7.2M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
7.4x vs typical
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
Overwhelmingly Positive
Ori and the Will of the Wisps
2020
Est. copies
≈ 3.6M–5.9M
1.9x vs typical
SteamSpy 2M–5M
Est. revenue
$29.9M–$80.3M after Steam's cut $54.3M–$123.5M before the cut
$29.99
146k reviews
Overwhelmingly Positive
BeautifulMetroidvania
LIMBO
2011
Est. copies
≈ 3.9M–6.4M
SteamSpy 2M–5M
Est. revenue
$13.4M–$36.1M after Steam's cut $24.4M–$55.6M before the cut
$12.49
62k reviews
Very Positive
Puzzle-PlatformerIndie
BattleBlock Theater®
2014
Est. copies
≈ 4.1M–6.6M
SteamSpy 2M–5M
Est. revenue
$16.8M–$45.2M after Steam's cut $30.6M–$69.6M before the cut
$14.99
73k reviews
Overwhelmingly Positive
Katana ZERO
2019
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$14.99
76k reviews
Overwhelmingly Positive
Pixel GraphicsAction
Cuphead
2017
Est. copies
≈ 7.6M–12.3M
2.9x vs typical
SteamSpy 5M–10M
Est. revenue
$41.7M–$112.1M after Steam's cut $75.8M–$172.5M before the cut
$19.99
220k reviews
Overwhelmingly Positive
DifficultCartoon
Ori and the Blind Forest: Definitive Edition
2016
Est. copies
≈ 3.0M–4.8M
SteamSpy 2M–5M
Est. revenue
$16.3M–$43.9M after Steam's cut $29.7M–$67.6M before the cut
$19.99
71k reviews
Overwhelmingly Positive
AtmosphericGreat Soundtrack

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