Sign in
wishvane

How many copies did Redemption's Guild sell?

Estimated copies sold
≈ 397–645
from 16 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Redemption's Guild out and predicted the genre from its 8 similar games. Every figure here, including Redemption's Guild's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–38k
best case 108k (Until You Fall)
Games like Redemption's Guild

The middle of these games

≈ 9k–38k copies

≈ $44k–$352k after Steam's cut

from ~536 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Until You Fall at ≈ 82k–133k copies, ≈ $564k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 92 reviews in their first month; the spread ran 33 to 1k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with VR + Swordplay, priced around $25.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barbaria
2023
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$19.99
139 reviews
Very Positive
VRHack and Slash
Clone Drone in the Hyperdome
2024
Est. copies
≈ 27k–44k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$148k–$399k after Steam's cut $270k–$614k before the cut
$19.99
1k reviews
Very Positive
ActionSwordplay
Swordsman VR
2020
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$96k–$257k after Steam's cut $174k–$396k before the cut
$19.99
702 reviews
Mixed
VRAction
The Morrigan
2020
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$13.99
300 reviews
Very Positive
VRAdventure
Until You Fall
2020
Est. copies
≈ 82k–133k
6.2x vs typical
SteamSpy 200k–500k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$24.99
3k reviews
Very Positive
VRSwordplay
CYBRID
2021
Est. copies
≈ 4k–7k
SteamSpy 50k–100k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before the cut
$14.99
169 reviews
Very Positive
Early AccessAction
IKEA VR Pancake Kitchen
2017
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
Free
Free
369 reviews
Mostly Positive
HentaiPsychedelic
Karnage Chronicles
2020
Est. copies
≈ 34k–55k
2.6x vs typical
SteamSpy under 20k
Est. revenue
$233k–$628k after Steam's cut $425k–$966k before the cut
$24.99
1k reviews
Very Positive
VRHack and Slash

Sizing up your own game? See what its genre can realistically do before you build it.