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How many copies did Gods of Havoc: Fall to Earth sell?

Estimated copies sold
≈ 115–187
$252–$680 after Steam's cut $459–$1k before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gods of Havoc: Fall to Earth out and predicted the genre from its 8 similar games. Every figure here, including Gods of Havoc: Fall to Earth's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 32k–204k
best case 1.8M (WorldBox - God Simulator)
Games like Gods of Havoc: Fall to Earth

The middle of these games

≈ 32k–204k copies

≈ $81k–$659k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: WorldBox - God Simulator at ≈ 1.4M–2.3M copies, ≈ $7.7M–$20.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 453 reviews in their first month; the spread ran 213 to 3k.
The genre you'd be entering
Your set
Your set clusters on God Game (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Sandbox + God Game, priced around $20. The breakout hits carry Pixel Graphics + Colony Sim + Life Sim; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Idling to Rule the Gods
2016
Est. copies
≈ 88k–144k
2.0x vs typical
SteamSpy 200k–500k
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Free
Free
2k reviews
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Free to PlayIndie
WorldBox - God Simulator
2021
Est. copies
≈ 1.4M–2.3M
53x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
$19.99
56k reviews
Overwhelmingly Positive
SandboxGod Game
Reprisal Universe
2014
Est. copies
≈ 23k–37k
SteamSpy 50k–100k
Est. revenue
$43k–$116k after Steam's cut $79k–$179k before the cut
$6.99
402 reviews
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God GameCity Builder
Ages of Conflict: World War Simulator
2023
Est. copies
≈ 223k–362k
8.5x vs typical
SteamSpy 200k–500k
Est. revenue
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
$6.99
9k reviews
Overwhelmingly Positive
IdlerSimulation
Creature Crafter
2022
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$46k–$123k after Steam's cut $83k–$190k before the cut
$7.99
842 reviews
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God GameOpen World
Shadows of Forbidden Gods
2023
Est. copies
≈ 26k–43k
SteamSpy 50k–100k
Est. revenue
$145k–$389k after Steam's cut $263k–$598k before the cut
$19.99
1k reviews
Very Positive
StrategySimulation
The Odyssey: Winds of Athena
2015
Est. copies
≈ 31k–51k
SteamSpy 100k–200k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before the cut
$4.99
644 reviews
Mixed
IndieSimulation
Reus
2013
Est. copies
≈ 378k–615k
5.6x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$9.99
6k reviews
Mostly Positive
God GameStrategy

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