Sign in
wishvane

How many copies did WorldBox - God Simulator sell?

Estimated copies sold
≈ 1.4M–2.3M
$7.7M–$20.6M after Steam's cut $14.0M–$31.8M before the cut
from 56k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left WorldBox - God Simulator out and predicted the genre from its 8 similar games. Every figure here, including WorldBox - God Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 908k–3.0M
best case 18.7M (Cities: Skylines)
Games like WorldBox - God Simulator

The middle of these games

≈ 908k–3.0M copies

≈ $7.6M–$40.8M after Steam's cut

from ~28k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.4M–$315.8M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Sandbox (6 of 8) and Simulation (6 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30. The breakout hits carry Moddable + City Builder + Management; a typical game here doesn't.
The era
The games you compared span 2008 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Planet Coaster
2016
Est. copies
≈ 3.0M–4.9M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$37.1M–$99.8M after Steam's cut $67.5M–$153.6M before the cut
$44.99
72k reviews
Very Positive
SimulationBuilding
Empires of the Undergrowth
2024
Est. copies
≈ 467k–759k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before the cut
$29.99
19k reviews
Very Positive
StrategySimulation
Craft The World
2014
Est. copies
≈ 955k–1.6M
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
Universe Sandbox
2015
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$12.9M–$34.7M after Steam's cut $23.5M–$53.4M before the cut
$29.99
32k reviews
Overwhelmingly Positive
SandboxSpace
Garfield Kart
2015
Est. copies
≈ 690k–1.1M
SteamSpy 500k–1M
Est. revenue
$947k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
SPORE™
2008
Est. copies
≈ 4.6M–7.5M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$25.2M–$67.8M after Steam's cut $45.8M–$104.3M before the cut
$19.99
73k reviews
Very Positive
God GameOpen World
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 693k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
10x vs typical
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.