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How many copies did Kingdom Under Fire: The Crusaders sell?

Estimated copies sold
≈ 27k–44k
$149k–$400k after Steam's cut $270k–$615k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdom Under Fire: The Crusaders out and predicted the genre from its 3 similar games. Every figure here, including Kingdom Under Fire: The Crusaders's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9.7M–14.2M
best case 9.6M (Mount & Blade II: Bannerlord)
Games like Kingdom Under Fire: The Crusaders

The middle of these games

≈ 9.7M–14.2M copies

≈ $159.4M–$201.5M after Steam's cut

from ~292k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 3 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Mount & Blade II: Bannerlord at ≈ 7.3M–11.9M copies, ≈ $101.0M–$271.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Sandbox (3 of 3) and Building (2 of 3).
The winners
Winners here lead with Medieval + Open World, priced around $50.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.4M–$315.8M after Steam's cut $213.5M–$485.8M before the cut
$29.99
292k reviews
Very Positive
RimWorld
2018
Est. copies
≈ 7.5M–12.1M
SteamSpy 5M–10M
Est. revenue
$71.8M–$193.1M after Steam's cut $130.6M–$297.1M before the cut
$34.99
246k reviews
Overwhelmingly Positive
Colony SimBase-Building
Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.3M–11.9M
SteamSpy 10M–20M
Est. revenue
$101.0M–$271.6M after Steam's cut $183.7M–$417.9M before the cut
$49.99
296k reviews
Very Positive
MedievalStrategy

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