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How many copies did Ancient Dungeon sell?

Estimated copies sold
≈ 43k–70k
$238k–$641k after Steam's cut $433k–$986k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ancient Dungeon out and predicted the genre from its 7 similar games. Every figure here, including Ancient Dungeon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 65k–96k
best case 5.3M (Escape the Backrooms)
Games like Ancient Dungeon

The middle of these games

≈ 65k–96k copies

≈ $504k–$934k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 7 of your similar games are hits.

Best case: Escape the Backrooms at ≈ 4.0M–6.6M copies, ≈ $11.1M–$29.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 548 to 114k.
The genre you'd be entering
Your set
Your set clusters on VR (4 of 7) and Co-op (3 of 7).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10. The breakout hits carry Horror + Psychological Horror + Survival Horror; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Escape the Backrooms
2025
Est. copies
≈ 4.0M–6.6M
89x vs typical
SteamSpy 2M–5M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$9.99
163k reviews
Very Positive
HorrorMultiplayer
Legend of Dungeon
2013
Est. copies
≈ 104k–168k
SteamSpy 200k–500k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before the cut
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like
Karnage Chronicles
2020
Est. copies
≈ 34k–55k
SteamSpy under 20k
Est. revenue
$233k–$628k after Steam's cut $425k–$966k before the cut
$24.99
1k reviews
Very Positive
VRHack and Slash
Demeo
2021
Est. copies
≈ 50k–82k
SteamSpy under 20k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$39.99
2k reviews
Very Positive
Legendary Tales
2024
Est. copies
≈ 75k–122k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$826k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
3k reviews
Mostly Positive
VROnline Co-Op
VR Dungeon Knight
2017
Est. copies
≈ 49k–80k
SteamSpy 50k–100k
Est. revenue
$269k–$724k after Steam's cut $489k–$1.1M before the cut
$19.99
1k reviews
Mostly Positive
RPGAdventure
Sword Art Online Re: Hollow Fragment
2018
Est. copies
≈ 66k–107k
SteamSpy 100k–200k
Est. revenue
$363k–$977k after Steam's cut $661k–$1.5M before the cut
$19.99
2k reviews
Mostly Positive
RPGAnime

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