Sign in
wishvane

How many copies did Snacko sell?

Estimated copies sold
≈ 26k–42k
$179k–$480k after Steam's cut $325k–$739k before the cut
from 1k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Snacko out and predicted the genre from its 8 similar games. Every figure here, including Snacko's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–1.4M
best case 1.7M (Spiritfarer®: Farewell Edition)
Games like Snacko

The middle of these games

≈ 1.0M–1.4M copies

≈ $11.8M–$18.2M after Steam's cut

from ~33k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Spiritfarer®: Farewell Edition at ≈ 1.3M–2.1M copies, ≈ $10.9M–$29.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 375 reviews in their first month; the spread ran 5 to 24k.
The genre you'd be entering
Your set
Your set clusters on Building (6 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Emotional + Story Rich, priced around $30.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Catizens
2024
Est. copies
≈ 9k–15k
too small to compare
SteamSpy under 20k
Est. revenue
$45k–$120k after Steam's cut $81k–$184k before the cut
$17.77
368 reviews
Very Positive
Spiritfarer®: Farewell Edition
2020
Est. copies
≈ 1.3M–2.1M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$10.9M–$29.3M after Steam's cut $19.8M–$45.0M before the cut
$29.99
53k reviews
Very Positive
EmotionalStory Rich
Everdream Valley
2023
Est. copies
≈ 24k–39k
too small to compare
SteamSpy 20k–50k
Est. revenue
$165k–$443k after Steam's cut $300k–$682k before the cut
$24.99
967 reviews
Mostly Positive
Island Berry
2022
Est. copies
≈ 322–524
too small to compare
SteamSpy under 20k
Est. revenue
$442–$1k after Steam's cut $803–$2k before the cut
$4.99
13 reviews
Mixed
Immersive SimSandbox
Dinkum
2025
Est. copies
≈ 721k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$19.99
29k reviews
Very Positive
Open World Survival CraftAgriculture
inZOI
2025
Est. copies
≈ 807k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.9M–$23.9M after Steam's cut $16.1M–$36.7M before the cut
$39.99
33k reviews
Mostly Positive
Life SimCharacter Customization
Learning Factory
2025
Est. copies
≈ 13k–21k
too small to compare
SteamSpy 20k–50k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before the cut
$14.99
523 reviews
Very Positive
Base-BuildingBuilding
Farm Debt Repay Life
2024
Est. copies
≈ 546–887
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$7.99
22 reviews
Mixed
Farming SimPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.