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How big is Go All Out: Free To Play?

Estimated owners
≈ 1k–2k
from 51 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Go All Out: Free To Play out and predicted the genre from its 8 similar games. Every figure here, including Go All Out: Free To Play's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 329k–2.5M
best case 4.3M (TEKKEN 7)
Games like Go All Out: Free To Play

The middle of these games

≈ 329k–2.5M copies

≈ $8.8M–$38.0M after Steam's cut

from ~29k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: TEKKEN 7 at ≈ 3.3M–5.3M copies, ≈ $36.1M–$97.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 14k reviews in their first month; the spread ran 3k to 17k.
The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Fighting (7 of 8).
The winners
Winners here lead with Fighting + Competitive, priced around $40.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$36.1M–$97.0M after Steam's cut $65.6M–$149.2M before the cut
$39.99
95k reviews
Very Positive
FightingAction
Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
2.7x vs typical
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$89.0M before the cut
$39.99
79k reviews
Very Positive
2D FighterFighting
Street Fighter V
2016
Est. copies
≈ 1.8M–3.0M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$19.99
44k reviews
Mixed
FightingAction
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
SOULCALIBUR VI
2018
Est. copies
≈ 436k–709k
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.4M after Steam's cut $13.1M–$29.8M before the cut
$59.99
14k reviews
Very Positive
FightingAction
DEAD OR ALIVE 6
2019
Est. copies
≈ 286k–465k
SteamSpy 500k–1M
Est. revenue
Free
Free
10k reviews
Mostly Positive
3D FighterPvP
THE KING OF FIGHTERS XIV STEAM EDITION
2017
Est. copies
≈ 145k–236k
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.4M after Steam's cut $4.4M–$9.9M before the cut
$59.99
4k reviews
Very Positive
FightingArcade
DNF Duel
2022
Est. copies
≈ 104k–169k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$49.99
4k reviews
Mixed
2D FighterAnime

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