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wishvane

How big is Hayfever?

Estimated owners
≈ 2k
from 61 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hayfever out and predicted the genre from its 8 similar games. Every figure here, including Hayfever's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–3k
best case 3.2M (Super Meat Boy)
Games like Hayfever

The middle of these games

≈ 2k–3k copies

≈ $6k–$16k after Steam's cut

from ~71 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Super Meat Boy at ≈ 2.5M–4.0M copies, ≈ $10.2M–$27.4M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 29 reviews in their first month; the spread ran 2 to 73.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Platformer (7 of 8) and Precision Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $15. The breakout hits carry Pixel Graphics + Indie + 2D Platformer; a typical game here doesn't.
The era
The games you compared span 2010 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SATORI
2021
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$7.99
50 reviews
Mostly Positive
ParkourFirst-Person
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
551x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
Rocket Boots Mania
2025
Est. copies
≈ 7k–11k
3.9x vs typical
SteamSpy under 20k
Est. revenue
$28k–$76k after Steam's cut $51k–$116k before the cut
$14.99
275 reviews
Very Positive
SportsParkour
Sockventure
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$38k before the cut
$14.99
90 reviews
Very Positive
Seafrog
2025
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$14.99
61 reviews
Very Positive
PlatformerExploration
Super Lumi Live
2017
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$734–$2k after Steam's cut $1k–$3k before the cut
$1.99
39 reviews
Positive
Quadrobat
2022
Est. copies
≈ 198–322
too small to compare
SteamSpy under 20k
Est. revenue
$163–$438 after Steam's cut $296–$674 before the cut
$2.99
8 reviews
8 user reviews
Panic Porcupine
2022
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$18k before the cut
$7.99
81 reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.