Sign in
wishvane

How many copies did Mecha Knights: Nightmare sell?

Estimated copies sold
≈ 40k–66k
$178k–$479k after Steam's cut $324k–$736k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mecha Knights: Nightmare out and predicted the genre from its 8 similar games. Every figure here, including Mecha Knights: Nightmare's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 17k–35k
best case 2.8M (ARMORED CORE™ VI FIRES OF RUBICON™)
Games like Mecha Knights: Nightmare

The middle of these games

≈ 17k–35k copies

≈ $164k–$414k after Steam's cut

from ~746 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: ARMORED CORE™ VI FIRES OF RUBICON™ at ≈ 2.1M–3.5M copies, ≈ $35.0M–$94.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 479 reviews in their first month; the spread ran 15 to 46k.
The genre you'd be entering
Your set
Your set clusters on Mechs (8 of 8) and Robots (5 of 8).
The winners
Winners here lead with Mechs + Character Customization, priced around $60. The breakout hits carry Character Customization + Third Person + Fast-Paced; a typical game here doesn't.
The era
The games you compared span 2017 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FRONT MISSION 2: Remake
2024
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$87k–$233k after Steam's cut $157k–$358k before the cut
$34.99
363 reviews
Mixed
StrategyMechs
War Robots VR: The Skirmish
2017
Est. copies
≈ 27k–44k
SteamSpy 200k–500k
Est. revenue
Free
Free
788 reviews
Mostly Positive
Free to PlayAction
Battle Engine Aquila
2020
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$9.99
145 reviews
Very Positive
MechsWar
ARMORED CORE™ VI FIRES OF RUBICON™
2023
Est. copies
≈ 2.1M–3.5M
115x vs typical
SteamSpy 2M–5M
Est. revenue
$35.0M–$94.2M after Steam's cut $63.7M–$144.9M before the cut
$59.99
86k reviews
Very Positive
MechsCharacter Customization
Project MIKHAIL: A Muv-Luv War Story
2024
Est. copies
≈ 19k–30k
SteamSpy 50k–100k
Est. revenue
$102k–$273k after Steam's cut $185k–$421k before the cut
$19.99
746 reviews
Mixed
Spectacle fighterHack and Slash
Vox Machinae
2022
Est. copies
≈ 32k–52k
1.7x vs typical
SteamSpy 20k–50k
Est. revenue
$265k–$714k after Steam's cut $483k–$1.1M before the cut
$29.99
1k reviews
Very Positive
VRMechs
LEFT ALIVE™
2019
Est. copies
≈ 26k–43k
SteamSpy 20k–50k
Est. revenue
$436k–$1.2M after Steam's cut $793k–$1.8M before the cut
$59.99
918 reviews
Mostly Negative
ActionViolent
Mech Mechanic Simulator
2021
Est. copies
≈ 17k–28k
SteamSpy 200k–500k
Est. revenue
$95k–$256k after Steam's cut $173k–$394k before the cut
$19.99
698 reviews
Mixed
MechsCrafting

Sizing up your own game? See what its genre can realistically do before you build it.