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How many copies did Code Zero sell?

Estimated copies sold
≈ 174–282
$95–$255 after Steam's cut $173–$393 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Code Zero out and predicted the genre from its 8 similar games. Every figure here, including Code Zero's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–4k
best case 393k (Judgment)
Games like Code Zero

The middle of these games

≈ 2k–4k copies

≈ $7k–$20k after Steam's cut

from ~72 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Judgment at ≈ 300k–487k copies, ≈ $3.3M–$8.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 88 reviews in their first month; the spread ran 17 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on 3D Fighter (7 of 8) and Action-Adventure (6 of 8).
The winners
Winners here lead with Beat 'em up + 3D Fighter, priced around $40. The breakout hits carry Beat 'em up + Cinematic + Adventure; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Judgment
2022
Est. copies
≈ 300k–487k
168x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.6M before the cut
$39.99
12k reviews
Very Positive
ActionAdventure
Dangerous Lands - Magic and RPG
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$9.99
68 reviews
Mostly Positive
Hack and SlashCasual
Troublemaker
2023
Est. copies
≈ 28k–46k
16x vs typical
SteamSpy 20k–50k
Est. revenue
$157k–$421k after Steam's cut $285k–$648k before the cut
$19.99
1k reviews
Very Positive
AdventureBeat 'em up
Stream Arenas
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
Free
Free
51 reviews
Very Positive
Early AccessAction
Lost Judgment
2022
Est. copies
≈ 238k–387k
134x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.8M–$10.8M before the cut
$39.99
10k reviews
Very Positive
ActionAdventure
Magicians And Monsters
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$5.99
72 reviews
Mixed
ActionRPG
Pull Stay
2025
Est. copies
≈ 4k–6k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$17k–$45k after Steam's cut $31k–$70k before the cut
$16.99
146 reviews
Very Positive
Beat 'em upTower Defense
Lonely Knight
2022
Est. copies
≈ 3k–5k
1.6x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
115 reviews
Mixed
ActionAdventure

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