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How many copies did Gerritory sell?

Estimated copies sold
≈ 347–564
$762–$2k after Steam's cut $1k–$3k before the cut
from 14 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gerritory out and predicted the genre from its 8 similar games. Every figure here, including Gerritory's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 227k–286k
best case 6.0M (XCOM® 2)
Games like Gerritory

The middle of these games

≈ 227k–286k copies

≈ $1.1M–$3.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Grid-Based Movement (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: XCOM® 2 at ≈ 4.5M–7.4M copies, ≈ $25.0M–$67.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Grid-Based Movement (3 of 8) and Turn-Based (3 of 8).
The winners
Winners here lead with Isometric + Turn-Based Combat, priced around $20. The breakout hits carry Post-apocalyptic + Military + PvE; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

XCOM® 2
2016
Est. copies
≈ 4.5M–7.4M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$19.99
109k reviews
Very Positive
IsometricTurn-Based Combat
MONOPOLY® PLUS
2017
Est. copies
≈ 568k–923k
3.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
17k reviews
Mixed
Board GameMultiplayer
Cobalt Core
2023
Est. copies
≈ 108k–176k
SteamSpy 100k–200k
Est. revenue
$596k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
4k reviews
Overwhelmingly Positive
SUPREMACY: WORLD WAR 3
2018
Est. copies
≈ 182k–296k
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Mostly Positive
StrategyFree to Play
Legend of Grimrock
2012
Est. copies
≈ 425k–691k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$14.99
7k reviews
Very Positive
Legend of Grimrock 2
2014
Est. copies
≈ 228k–371k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$23.99
4k reviews
Very Positive
Lara Croft GO
2016
Est. copies
≈ 170k–276k
SteamSpy 200k–500k
Est. revenue
$466k–$1.3M after Steam's cut $847k–$1.9M before the cut
$9.99
4k reviews
Very Positive
PuzzleAdventure
King Arthur: Knight's Tale
2022
Est. copies
≈ 186k–303k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$44.99
8k reviews
Very Positive
Tactical RPGTurn-Based Tactics

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