Sign in
wishvane

How many copies did XCOM® 2 sell?

Estimated copies sold
≈ 4.5M–7.4M
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
from 109k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left XCOM® 2 out and predicted the genre from its 8 similar games. Every figure here, including XCOM® 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 452k–1.4M
best case 1.4M (Pathfinder: Wrath of the Righteous - Enhanced Edition)
Games like XCOM® 2

The middle of these games

≈ 452k–1.4M copies

≈ $2.6M–$11.1M after Steam's cut

from ~20k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Pathfinder: Wrath of the Righteous - Enhanced Edition at ≈ 1.1M–1.8M copies, ≈ $6.0M–$16.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 1k to 19k.
The genre you'd be entering
Your set
Your set clusters on Post-apocalyptic (6 of 8) and Turn-Based Combat (5 of 8).
The winners
Winners here lead with Action RPG + Third Person, priced around $20.
The era
The games you compared span 2009 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fallout 2: A Post Nuclear Role Playing Game
2009
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$9.99
17k reviews
Very Positive
RPGPost-apocalyptic
Against the Storm
2023
Est. copies
≈ 926k–1.5M
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Fallout: A Post Nuclear Role Playing Game
2015
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$3.4M–$9.1M after Steam's cut $6.1M–$13.9M before the cut
$9.99
25k reviews
Very Positive
RPGPost-apocalyptic
UnderRail
2015
Est. copies
≈ 353k–573k
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$14.99
7k reviews
Very Positive
RPGPost-apocalyptic
ATOM RPG: Post-apocalyptic indie game
2018
Est. copies
≈ 320k–521k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$14.99
11k reviews
Very Positive
CRPGExploration
Pathfinder: Wrath of the Righteous - Enhanced Edition
2021
Est. copies
≈ 1.1M–1.8M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$19.99
44k reviews
Very Positive
SingleplayerAction RPG
Wasteland 3
2020
Est. copies
≈ 554k–900k
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.4M after Steam's cut $11.1M–$25.2M before the cut
$39.99
22k reviews
Very Positive
CRPGCharacter Customization
ATOM RPG Trudograd
2021
Est. copies
≈ 110k–179k
SteamSpy 200k–500k
Est. revenue
$332k–$894k after Steam's cut $605k–$1.4M before the cut
$10.99
4k reviews
Very Positive
CRPGOpen World

Sizing up your own game? See what its genre can realistically do before you build it.