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How many copies did VED sell?

Estimated copies sold
≈ 2k–3k
$11k–$28k after Steam's cut $19k–$43k before the cut
from 77 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VED out and predicted the genre from its 8 similar games. Every figure here, including VED's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.4M–5.5M
best case 27.8M (Baldur's Gate 3)
Games like VED

The middle of these games

≈ 3.4M–5.5M copies

≈ $32.3M–$114.4M after Steam's cut

from ~105k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Baldur's Gate 3 at ≈ 21.2M–34.4M copies, ≈ $349.3M–$939.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 19k reviews in their first month; the spread ran 4k to 268k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Fantasy (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $40. The breakout hits carry Open World Survival Craft + Survival + Open World; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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