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How many copies did Turnip Boy Commits Tax Evasion sell?

Estimated copies sold
≈ 347k–563k
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
from 14k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Turnip Boy Commits Tax Evasion out and predicted the genre from its 8 similar games. Every figure here, including Turnip Boy Commits Tax Evasion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 19.1M–29.5M
best case 128.5M (Terraria)
Games like Turnip Boy Commits Tax Evasion

The middle of these games

≈ 19.1M–29.5M copies

≈ $206.9M–$579.4M after Steam's cut

from ~541k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Terraria at ≈ 97.9M–159.1M copies, ≈ $269.0M–$723.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 326k reviews in their first month; the spread ran 132k to 470k.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Crafting (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Sandbox, priced around $10. The breakout hits carry Sandbox + 2D + Pixel Graphics; a typical game here doesn't.
The era
The games you compared span 2011 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
Euro Truck Simulator 2
2012
Est. copies
≈ 59.4M–96.6M
1.7x vs typical
SteamSpy 10M–20M
Est. revenue
$326.7M–$878.4M after Steam's cut $594.0M–$1351.4M before the cut
$19.99
940k reviews
Overwhelmingly Positive
DrivingTransportation
Terraria
2011
Est. copies
≈ 97.9M–159.1M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
$269.0M–$723.1M after Steam's cut $489.0M–$1112.5M before the cut
$9.99
1.5M reviews
Overwhelmingly Positive
Open World Survival CraftSandbox
Palworld
2026
Est. copies
≈ 12.0M–19.4M
SteamSpy 50M–100M
Est. revenue
$98.7M–$265.3M after Steam's cut $179.4M–$408.2M before the cut
$29.99
482k reviews
Very Positive
Open WorldSurvival
Valheim
2021
Est. copies
≈ 13.4M–21.8M
SteamSpy 10M–20M
Est. revenue
$110.6M–$297.4M after Steam's cut $201.1M–$457.5M before the cut
$29.99
541k reviews
Very Positive
Open World Survival CraftSurvival
Monster Hunter: World
2018
Est. copies
≈ 15.7M–25.5M
SteamSpy 10M–20M
Est. revenue
$129.4M–$347.8M after Steam's cut $235.2M–$535.1M before the cut
$29.99
516k reviews
Very Positive
Co-opMultiplayer

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