Sign in
wishvane

How many copies did In Her Eyes sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 79 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left In Her Eyes out and predicted the genre from its 8 similar games. Every figure here, including In Her Eyes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 15k–145k
best case 1.5M (Library Of Ruina)
Games like In Her Eyes

The middle of these games

≈ 15k–145k copies

≈ $67k–$1.4M after Steam's cut

from ~652 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Library Of Ruina at ≈ 1.1M–1.8M copies, ≈ $9.1M–$24.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 303 reviews in their first month; the spread ran 32 to 9k.
The genre you'd be entering
Your set
Your set clusters on Card Game (7 of 8) and Deckbuilding (6 of 8).
The winners
Winners here lead with Story Rich + Card Game, priced around $30.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Monster Monpiece
2017
Est. copies
≈ 13k–22k
SteamSpy 50k–100k
Est. revenue
$37k–$99k after Steam's cut $67k–$152k before the cut
$9.99
389 reviews
Mostly Positive
StrategyCard Battler
Signs of the Sojourner
2020
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$35k–$94k after Steam's cut $63k–$144k before the cut
$19.99
256 reviews
Very Positive
IndieRPG
I Was a Teenage Exocolonist
2022
Est. copies
≈ 119k–193k
7.4x vs typical
SteamSpy 200k–500k
Est. revenue
$818k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$24.99
5k reviews
Overwhelmingly Positive
Choices MatterLife Sim
Quantum Protocol
2020
Est. copies
≈ 16k–26k
SteamSpy 50k–100k
Est. revenue
$58k–$156k after Steam's cut $106k–$240k before the cut
$12.99
656 reviews
Very Positive
AnimeDeckbuilding
StarVaders
2025
Est. copies
≈ 108k–175k
6.7x vs typical
SteamSpy 50k–100k
Est. revenue
$741k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
$24.99
4k reviews
Overwhelmingly Positive
Kamifuda
2022
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$10k–$28k after Steam's cut $19k–$43k before the cut
$10.99
140 reviews
Very Positive
Card GameStory Rich
Cardfight!! Vanguard Dear Days 2
2025
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$309k–$830k after Steam's cut $562k–$1.3M before the cut
$69.99
647 reviews
Mixed
StrategyRPG
Library Of Ruina
2021
Est. copies
≈ 1.1M–1.8M
68x vs typical
SteamSpy 1M–2M
Est. revenue
$9.1M–$24.5M after Steam's cut $16.6M–$37.7M before the cut
$29.99
45k reviews
Very Positive
Story RichCard Game

Sizing up your own game? See what its genre can realistically do before you build it.