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How many copies did Erra: Exordium sell?

Estimated copies sold
≈ 4k–7k
$22k–$60k after Steam's cut $40k–$92k before the cut
from 163 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Erra: Exordium out and predicted the genre from its 8 similar games. Every figure here, including Erra: Exordium's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 6k–21k
best case 61k (The Darkest Tales — Into the Nightmare)
Games like Erra: Exordium

The middle of these games

≈ 6k–21k copies

≈ $30k–$57k after Steam's cut

from ~370 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The Darkest Tales — Into the Nightmare at ≈ 46k–75k copies.

What it took to get here
About half the games that made it here had over 141 reviews in their first month; the spread ran 18 to 464.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (8 of 8) and Action-Adventure (6 of 8).
The winners
Winners here lead with Platformer + Action-Adventure.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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The Darkest Tales — Into the Nightmare
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