Sign in
wishvane

How many copies did Sentimental Death Loop sell?

Estimated copies sold
≈ 5k–8k
$26k–$69k after Steam's cut $47k–$106k before the cut
from 188 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sentimental Death Loop out and predicted the genre from its 8 similar games. Every figure here, including Sentimental Death Loop's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52k–65k
best case 1.1M (SIGNALIS)
Games like Sentimental Death Loop

The middle of these games

≈ 52k–65k copies

≈ $346k–$602k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: SIGNALIS at ≈ 847k–1.4M copies, ≈ $4.7M–$12.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 709 reviews in their first month; the spread ran 217 to 2k.
The genre you'd be entering
Your set
Your set clusters on Female Protagonist (6 of 8) and Psychological Horror (6 of 8).
The winners
Winners here lead with Psychological Horror + Female Protagonist, priced around $14. The breakout hits carry Atmospheric + Surreal + Dungeon Crawler; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Alisa
2021
Est. copies
≈ 39k–64k
SteamSpy 50k–100k
Est. revenue
$194k–$522k after Steam's cut $353k–$803k before the cut
$17.99
2k reviews
Very Positive
FATAL FRAME / PROJECT ZERO: Mask of the Lunar Eclipse
2023
Est. copies
≈ 49k–79k
SteamSpy 100k–200k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$49.99
2k reviews
Very Positive
HorrorAdventure
Hollowbody
2024
Est. copies
≈ 40k–65k
SteamSpy 50k–100k
Est. revenue
$186k–$499k after Steam's cut $338k–$768k before the cut
$16.99
2k reviews
Very Positive
Psychopomp GOLD
2024
Est. copies
≈ 133k–216k
3.0x vs typical
SteamSpy 50k–100k
Est. revenue
$329k–$884k after Steam's cut $598k–$1.4M before the cut
$8.99
5k reviews
Overwhelmingly Positive
DreadOut 2
2020
Est. copies
≈ 52k–84k
SteamSpy 100k–200k
Est. revenue
$285k–$767k after Steam's cut $519k–$1.2M before the cut
$19.99
2k reviews
Mostly Positive
HorrorOpen World
SIGNALIS
2022
Est. copies
≈ 847k–1.4M
19x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.5M after Steam's cut $8.5M–$19.3M before the cut
$19.99
34k reviews
Overwhelmingly Positive
Sorry We're Closed
2024
Est. copies
≈ 50k–80k
SteamSpy 20k–50k
Est. revenue
$340k–$915k after Steam's cut $619k–$1.4M before the cut
$24.99
2k reviews
Overwhelmingly Positive
LGBTQ+Female Protagonist
The Bunny Graveyard
2023
Est. copies
≈ 38k–62k
SteamSpy 100k–200k
Est. revenue
$73k–$197k after Steam's cut $133k–$303k before the cut
$6.99
2k reviews
Very Positive
ActionPixel Graphics

Sizing up your own game? See what its genre can realistically do before you build it.