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How many copies did Nations At War Digital Core Game sell?

Estimated copies sold
≈ 3k–4k
$4k–$10k after Steam's cut $7k–$15k before the cut
from 107 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nations At War Digital Core Game out and predicted the genre from its 8 similar games. Every figure here, including Nations At War Digital Core Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 462k–1.7M
best case 1.7M (Foxhole)
Games like Nations At War Digital Core Game

The middle of these games

≈ 462k–1.7M copies

≈ $2.8M–$22.2M after Steam's cut

from ~28k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Foxhole at ≈ 1.3M–2.1M copies, ≈ $10.8M–$29.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 968 to 24k.
The genre you'd be entering
Your set
Your set clusters on Wargame (6 of 8) and World War II (6 of 8).
The winners
Winners here lead with Wargame + Military, priced around $30.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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