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wishvane

How many copies did PrprLive sell?

Estimated copies sold
≈ 35k–57k
from 1k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PrprLive out and predicted the genre from its 8 similar games. Every figure here, including PrprLive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 101k–139k
best case 531k (FaceRig)
Games like PrprLive

The middle of these games

≈ 101k–139k copies

≈ $504k–$600k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: FaceRig at ≈ 405k–658k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Software (7 of 8) and Utilities (7 of 8).
The winners
Winners here lead with Video Production + Software, priced around $19. The breakout hits carry Action + Software Training + Education; a typical game here doesn't.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

LIV
2019
Est. copies
≈ 27k–45k
too small to compare
SteamSpy 200k–500k
Est. revenue
Free
Free
954 reviews
Very Positive
UtilitiesVideo Production
Stream Avatars
2017
Est. copies
≈ 85k–139k
SteamSpy 100k–200k
Est. revenue
$351k–$945k after Steam's cut $639k–$1.5M before the cut
$14.99
2k reviews
Overwhelmingly Positive
Video ProductionAnimation & Modeling
FPS Monitor – hardware in-game & desktop overlays
2018
Est. copies
≈ 69k–112k
SteamSpy 100k–200k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before the cut
$12.99
2k reviews
Very Positive
UtilitiesGame Development
HudSight - crosshair overlay
2021
Est. copies
≈ 142k–231k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$312k–$838k after Steam's cut $567k–$1.3M before the cut
$7.99
6k reviews
Very Positive
UtilitiesVideo Production
Action! - Gameplay Recording and Streaming
2014
Est. copies
≈ 418k–679k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.3M before the cut
$29.99
7k reviews
Very Positive
Video ProductionAudio Production
Fuse
2014
Est. copies
≈ 127k–206k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
Animation & ModelingCharacter Customization
RutonyChat
2016
Est. copies
≈ 42k–69k
too small to compare
SteamSpy 100k–200k
Est. revenue
$175k–$470k after Steam's cut $318k–$723k before the cut
$14.99
1k reviews
Mostly Positive
UtilitiesVideo Production
FaceRig
2015
Est. copies
≈ 405k–658k
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
8k reviews
Very Positive
Animation & ModelingFunny

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