Sign in
wishvane

How many copies did Mayhem in Single Valley: Confessions sell?

Estimated copies sold
≈ 2k–4k
from 91 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mayhem in Single Valley: Confessions out and predicted the genre from its 8 similar games. Every figure here, including Mayhem in Single Valley: Confessions's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 543k–943k
best case 5.1M (LIMBO)
Games like Mayhem in Single Valley: Confessions

The middle of these games

≈ 543k–943k copies

≈ $2.5M–$5.0M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: LIMBO at ≈ 3.9M–6.4M copies, ≈ $13.4M–$36.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Platformer (8 of 8) and Puzzle (7 of 8).
The winners
Winners here lead with Puzzle-Platformer + Puzzle, priced around $12. The breakout hits carry Dark + Atmospheric; a typical game here doesn't.
The era
The games you compared span 2009 to 2016, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 52 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FEZ
2013
Est. copies
≈ 1.0M–1.7M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.6M after Steam's cut $5.1M–$11.7M before the cut
$9.99
16k reviews
Very Positive
PlatformerIndie
Defy Gravity Extended
2016
Est. copies
≈ 355k–577k
SteamSpy 1M–2M
Est. revenue
$194k–$522k after Steam's cut $353k–$803k before the cut
$1.99
9k reviews
Very Positive
Puzzle-PlatformerPlatformer
Hue
2016
Est. copies
≈ 472k–767k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$14.99
11k reviews
Very Positive
IndiePuzzle
The Swapper
2013
Est. copies
≈ 479k–778k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$14.99
8k reviews
Very Positive
PuzzleSci-fi
Deadlight
2012
Est. copies
≈ 807k–1.3M
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.8M before the cut
$14.99
13k reviews
Mostly Positive
ZombiesPlatformer
Out There Somewhere
2016
Est. copies
≈ 288k–468k
SteamSpy 200k–500k
Est. revenue
$791k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$9.99
7k reviews
Very Positive
PlatformerPixel Graphics
LIMBO
2011
Est. copies
≈ 3.9M–6.4M
6.2x vs typical
SteamSpy 2M–5M
Est. revenue
$13.4M–$36.1M after Steam's cut $24.4M–$55.6M before the cut
$12.49
62k reviews
Very Positive
Puzzle-PlatformerIndie
Braid
2009
Est. copies
≈ 629k–1.0M
SteamSpy 1M–2M
Est. revenue
$2.6M–$7.0M after Steam's cut $4.7M–$10.7M before the cut
$14.99
10k reviews
Very Positive
Puzzle-PlatformerPuzzle

Sizing up your own game? See what its genre can realistically do before you build it.