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How many copies did A Painter's Tale: Curon, 1950 sell?

Estimated copies sold
≈ 918–1k
$2k–$5k after Steam's cut $4k–$8k before the cut
from 37 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left A Painter's Tale: Curon, 1950 out and predicted the genre from its 8 similar games. Every figure here, including A Painter's Tale: Curon, 1950's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 460k–664k
best case 5.9M (Halo Infinite)
Games like A Painter's Tale: Curon, 1950

The middle of these games

≈ 460k–664k copies

≈ $3.6M–$5.2M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Halo Infinite at ≈ 4.5M–7.3M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 516 to 96k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Shooter (3 of 8).
The winners
Winners here lead with JRPG + Story Rich, priced around $60.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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