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How many copies did Geometric Feel the Beats sell?

Estimated copies sold
≈ 1k–2k
$611–$2k after Steam's cut $1k–$3k before the cut
from 45 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Geometric Feel the Beats out and predicted the genre from its 8 similar games. Every figure here, including Geometric Feel the Beats's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 220–7k
best case 41k (The Polynomial - Space of the music)
Games like Geometric Feel the Beats

The middle of these games

≈ 220–7k copies

≈ $223–$10k after Steam's cut

from ~13 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: The Polynomial - Space of the music at ≈ 32k–51k copies, ≈ $61k–$163k after Steam's cut.

What it took to get here
About half the games that made it here had over 5 reviews in their first month; the spread ran 1 to 15.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (6 of 8) and Rhythm (6 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $7.
The era
The games you compared span 2010 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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23x vs typical
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RhythmFast-Paced
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Shoot 'Em UpScore Attack

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