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How many copies did Batu Ta Batu sell?

Estimated copies sold
≈ 99–161
$136–$365 after Steam's cut $247–$562 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Batu Ta Batu out and predicted the genre from its 8 similar games. Every figure here, including Batu Ta Batu's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–704k
best case 1.1M (Keep Talking and Nobody Explodes)
Games like Batu Ta Batu

The middle of these games

≈ 3k–704k copies

≈ $15k–$1.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Keep Talking and Nobody Explodes at ≈ 835k–1.4M copies, ≈ $3.4M–$9.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 33 reviews in their first month; the spread ran 5 to 223.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Match 3 (6 of 8).
The winners
Winners here lead with Co-op + Puzzle, priced around $15.
The era
The games you compared span 2006 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Keep Talking and Nobody Explodes
2015
Est. copies
≈ 835k–1.4M
4.8x vs typical
SteamSpy 1M–2M
Est. revenue
$3.4M–$9.3M after Steam's cut $6.3M–$14.2M before the cut
$14.99
17k reviews
Overwhelmingly Positive
Co-opLocal Multiplayer
Gems of War - Puzzle RPG
2014
Est. copies
≈ 605k–984k
3.0x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
11k reviews
Mostly Positive
Free to PlayMatch 3
Rainbow Reactor
2019
Est. copies
≈ 3k–5k
SteamSpy 20k–50k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$14.99
106 reviews
Very Positive
VRAction
Bejeweled® 3
2010
Est. copies
≈ 513k–834k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$704k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$4.99
8k reviews
Overwhelmingly Positive
PuzzleCasual
Zuma Deluxe
2006
Est. copies
≈ 429k–697k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$588k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$4.99
7k reviews
Overwhelmingly Positive
Match 3Puzzle
Spirit Swap: Lofi Beats to Match-3 To
2025
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$53k–$143k after Steam's cut $96k–$219k before the cut
$19.99
389 reviews
Very Positive
LGBTQ+Puzzle
Cheese Party
2024
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $991–$2k before the cut
$4.99
16 reviews
Positive
CasualIndie
TopplePOP: Bungee Blockbusters
2025
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$14.99
36 reviews
Positive
Early AccessParty

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