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How many copies did Hylics 2 sell?

Estimated copies sold
≈ 88k–143k
$364k–$978k after Steam's cut $662k–$1.5M before the cut
from 4k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hylics 2 out and predicted the genre from its 8 similar games. Every figure here, including Hylics 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 358–1k
best case 579k (Hylics)
Games like Hylics 2

The middle of these games

≈ 358–1k copies

≈ $1k–$4k after Steam's cut

from ~19 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Hylics at ≈ 441k–716k copies, ≈ $362k–$974k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 977 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Psychedelic (7 of 8) and Surreal (5 of 8).
The winners
Winners here lead with Surreal + Psychedelic, priced around $10. The breakout hits carry Atmospheric + Surreal + Card Battler; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

CESSPOOL
2022
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$545–$1k after Steam's cut $990–$2k before the cut
$3.99
20 reviews
Positive
RPGCRPG
Out Of Hands
2025
Est. copies
≈ 38k–61k
82x vs typical
SteamSpy 20k–50k
Est. revenue
$187k–$503k after Steam's cut $340k–$774k before the cut
$17.99
2k reviews
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SurrealCard Battler
Hylics
2015
Est. copies
≈ 441k–716k
488x vs typical
SteamSpy 200k–500k
Est. revenue
$362k–$974k after Steam's cut $659k–$1.5M before the cut
$2.99
9k reviews
Overwhelmingly Positive
SurrealIndie
Entogious
2023
Est. copies
≈ 1k–2k
2.3x vs typical
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$9.99
42 reviews
Positive
PsychedelicCombat
Candice DeBébé's Tantalising Tricks
2022
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$551–$1k after Steam's cut $1k–$2k before the cut
$8.99
9 reviews
9 user reviews
JRPGTurn-Based Combat
Lost Surreal Hell
2024
Est. copies
≈ 174–282
SteamSpy under 20k
Est. revenue
$143–$384 after Steam's cut $260–$590 before the cut
$2.99
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7 user reviews
DarkRPG
Exorcist: Reviewer of Minds
2024
Est. copies
≈ 2k–3k
3.4x vs typical
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$5.99
63 reviews
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SimulationPoint & Click
Mythic Mire
2025
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
17 reviews
Positive
Party-Based RPGTurn-Based Combat

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