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How big is Deeply Dark: Found Footage?

Estimated owners
≈ 5k–8k
from 209 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Deeply Dark: Found Footage out and predicted the genre from its 8 similar games. Every figure here, including Deeply Dark: Found Footage's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.9M
best case 3.8M (Mirror 2: Project X)
Games like Deeply Dark: Found Footage

The middle of these games

≈ 1.1M–2.9M copies

≈ $2.9M–$7.5M after Steam's cut

from ~34k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Mirror 2: Project X at ≈ 2.9M–4.7M copies, ≈ $1.6M–$4.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 3 to 23k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (6 of 8) and Interactive Fiction (5 of 8).
The winners
Winners here lead with Match 3 + Anime, priced around $2.
The era
The games you compared span 2012 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mirror 2: Project X
2022
Est. copies
≈ 2.9M–4.7M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$1.99
116k reviews
Mostly Negative
3DMatch 3
Emily is Away
2015
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich
The Hungry Lamb: Traveling in the Late Ming Dynasty
2024
Est. copies
≈ 1.5M–2.4M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.4M–$16.9M before the cut
$9.99
60k reviews
Very Positive
Visual NovelHistorical
Slay the Princess — The Pristine Cut
2023
Est. copies
≈ 837k–1.4M
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.1M after Steam's cut $7.5M–$17.1M before the cut
$17.99
34k reviews
Overwhelmingly Positive
Visual NovelChoices Matter
Milk inside a bag of milk inside a bag of milk
2020
Est. copies
≈ 850k–1.4M
SteamSpy 500k–1M
Est. revenue
$348k–$936k after Steam's cut $633k–$1.4M before the cut
$1.49
34k reviews
Overwhelmingly Positive
Source Filmmaker
2012
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
Free
Free
44k reviews
Very Positive
Animation & ModelingFree to Play
STAY ALIVE MY SON (PC Version): A True Story About A Father's Search For His Son
2025
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$408–$1k after Steam's cut $742–$2k before the cut
$14.99
4 reviews
4 user reviews
RPGInteractive Fiction
Doki Doki Literature Club Plus!
2021
Est. copies
≈ 798k–1.3M
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before the cut
$14.99
32k reviews
Overwhelmingly Positive

Sizing up your own game? See what its genre can realistically do before you build it.