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How many copies did Armoured Commander II sell?

Estimated copies sold
≈ 15k–24k
$41k–$110k after Steam's cut $74k–$169k before the cut
from 601 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Armoured Commander II out and predicted the genre from its 8 similar games. Every figure here, including Armoured Commander II's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.2M–7.1M
best case 8.4M (World of Tanks Blitz)
Games like Armoured Commander II

The middle of these games

≈ 3.2M–7.1M copies

≈ $32.1M–$56.1M after Steam's cut

from ~76k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: World of Tanks Blitz at ≈ 6.4M–10.4M copies.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 6 to 8k.
The genre you'd be entering
Your set
Your set clusters on World War II (5 of 8) and Tanks (4 of 8).
The winners
Winners here lead with Tanks + Shooter.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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WargameTanks

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